Video
Downloads
Android
Windows
Play on Windows with Google Play Games (Android version)
Or download the native Windows build below.
Our Windows installer isn’t digitally signed, so Windows may show an “Unknown publisher” warning. If you downloaded the installer from n0rad.com or our official itch.io page and trust the download, select “More info,” then “Run anyway” if that option is available.
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Installer: n0rad-1.9.5-installer-withjava.exe — 114 MB
ZIP File: n0rad_windows_1.9.5-withjava.zip — 143 MB
Linux
- n0rad_linux-amd64_1.9.5.zip — 84.4 MB, Intel 64-bit
- n0rad_linux-aarch64_1.9.5.zip — 84.4 MB, Raspberry Pi 64-bit
- n0rad_linux-arm_1.9.5.zip — 84.4 MB, Raspberry Pi 32-bit
Screenshots
Game Asset Attributions
3D Models
- Cow 3D model by styloo - https://styloo.itch.io/animals
- Chicken 3D model by Maf'j Alvarez - http://www.limbicfish.net/
- Sheep 3D model by Ismir Beširović / Iso Game Lab - https://isogl.artstation.com/
- Pig 3D model by Nicole Harris - https://sketchfab.com/16nharris
- Whale 3D model by Fero - https://www.fab.com/sellers/Fero
- Frog 3D model by Sergey Ananyev - https://www.artstation.com/gooseg
Sounds
- Cow.wav by Media_M - https://motionarray.com/browse/producer/mediam/
- cartoon_chicken.wav by shawshank73 - https://freesound.org/s/100884/
- bah bala oveja/baa bleat sheep.WAV by SergioJbs - https://freesound.org/s/669872/
- Two pigs by the river, grunting and squealing by MatiasEzcurra - https://freesound.org/s/147240/
- 06 Several Whales.aif by listeningtowhales - https://freesound.org/s/323048/
- Frog croaking in the rain by RavenWolfProds - https://freesound.org/s/725579/
Recent Changes
2026-Oct-11: Android and PC version 1.9.5 released
More ways to play. More reasons to rescue!
- Better Google Play Games on PC controls: move the mouse to look, left-click to fire, and press Esc for the menu. (Android version only)
- Unlock 8 local achievements! Track your progress, celebrate each unlock, and take on new rescue challenges. Achievements work offline, with no extra account needed.
2026-Oct-09: Android and PC version 1.9.4 released
Wave Attack has more variety and a new challenge!
- Face shuffled Swarm, Raiders, Rescue Rush, and Supply Break encounters, each with different enemies, terrain, and supplies.
- Every fifth wave ends with a massive mothership boss.
- Dodge warned attacks and shoot the glowing underside to interrupt abductions and save animals.
- Encounter Abductor, Gunner, and Carrier bosses as you progress.
- Track bosses with a dedicated health bar and radar marker.
2026-Oct-08: Android and PC version 1.9.3 released
- Flying pigs now fart sparkly rainbows. You're welcome.
2026-Oct-06: Android and PC version 1.9.2 released
- Destroying a skyhorse in level 4 now ends the level in failure, matching airplane destruction in level 1.
- Fixed health and time-stop powerups sometimes failing to collect when nearby on PC and Android. Pickups now align correctly with the drone and collect even when you’re stationary.
- Fixed an issue where tall terrain peaks could appear over the quadcopter on some levels.
- Adjusted terrain heights on levels 1–4, 6, and 8 to prevent tall peaks from intersecting the quadcopter on desktop and Android.
- Improved level 4’s background movement: the sun, distant clouds, and mountains now shift naturally as you look around, while remaining distant as you fly.
- Fixed the Windows taskbar showing the Processing icon instead of the n0rad game icon while the game is running. (PC version only)
2026-Oct-03: Android and PC version 1.9.1 released
- Fixed camera tilt and crosshair alignment. Shots keep a consistent speed, and screen shake preserves aim
- The tutorial now counts nearby moving, frozen, or beaming spaceships toward the navigation lesson
- The Level 1 planet stays anchored in the sky as you look around, with a consistent size
- Fixed demo aiming: the view now turns with the shots, keeping them aligned with the crosshair (Android version only)
- Radar and dots now scale to fit the aiming area, with equal side margins
2026-Sep-29: Android and PC version 1.9 released
- Convert level 1 planet picture in background to textured, rotating 3D model
- Add atmosphere to Wave Attack
- Make level 3 ground textures different
- Replace level 4 squids with skyhorses, blend ground textures seamlessly, and adjust and slow cloud morphing
- Make level 5 beachy and add palm trees
- Add iridescent obsidian terrain with plasma pockets and lavender slab seams to Android Level 6
- Cache the terrain texture during level loading
- Rework Level 8 finale atmosphere and terrain
- Replace sky rings and debris with an eclipse and slow horizon haze
- Join terrain tops seamlessly while preserving falling-piece slopes
- Reduce ground texture contrast and hide internal block walls
- Add terrain geometry regression tests
- Disallow health being able to exceed 100
- Fix difficulty changes only fully applying after restarting the application
- Fix difficulty mechanics and ease Level 5 on Easy and Normal
- Stop Easy health regeneration while paused
- Make deliberate UAP misses clear the player's hitbox
- Honor configured freeze durations using active gameplay time
- Suspend freeze timers during pauses, menus, and tutorial reading
- Reset freeze state when loading a level
- Reduce Level 5 enemy damage, firing frequency, and tractor-beam strength
- Add difficulty regression coverage and update tutorial timing tests
- Fix pig firing cooldown
- Advance each pig's cooldown once per frame instead of per nearby enemy
- Preserve the 150-frame interval and one-in-three firing chance
- Select the nearest active UAP when ready to fire
- Prevent idle time from accumulating burst shots
- Add regression tests for firing cadence and target selection
- Track persistent per-level play time and animals saved
- Accumulate per-level and overall totals across replays
- Separate campaign and Wave Attack statistics
- Exclude pauses, menus, loading, and demos from play time
- Save statistics periodically and on level completion or exit
- Add persistence and lifecycle tests; leave statistics UI for later
2026-Sep-24: Android and PC version 1.8 released
- New atmospheres across levels 1–8: alien dusk, moonlit highlands, crumbling worlds, open skies with detailed squids, the Milky Way, dark plasma with fast palette cycling behind layered stars, a brilliant sun over level 7’s misty ocean, and a violet vortex with tumbling debris. Level 3 beaming rebalanced; level 8 lighting brightened. Boats rest on land when water recedes and refloat as it rises. Level 7 whales beam up 3× faster. Removed unused backgrounds to reduce download size.
2026-Sep-22: Android and PC version 1.7.0 released
- Level 0 is now a guided tutorial! Learn to move, look around, fire, find health and time-stop cubes, and track down spaceships using the automap. Complete it once, and future games start at level 1. Want a refresher? Replay the tutorial anytime by selecting level 0 in Settings.
- Made abductions show on automap on levels 1 and 4.
- Updated How to Play to clarify that red dots mark abductions on every campaign level, while their visibility is randomized in Wave Attack.
- Idle demos no longer play level music, even when music is enabled in Settings.
2026-Sep-17: Android and PC version 1.6.0 released
- Faster bullets, improved hit detection, and a higher firing rate.
2026-Sep-16: Android and PC version 1.5.0 released
- Added gameplay demos that play automatically when the title screen is idle.
2026-Sep-15: Android and PC version 1.4.0 released
- Added engine sound and beam-up sounds to spaceships
- Changed drone firing sound
- Changed spaceship textures
- Changed font of web site text and version number text to menu font
- Significantly reduced file size of Windows version with Java (both installer and .zip file versions)
2026-Sep-14: Android and PC version 1.3.0 released
- Added support for 31 languages
- Fixed loading screen timeout
2026-Sep-13: Android and PC version 1.2.0 released
- Replaced the simple victory text scroller with a peaceful epilogue scene.
- Prevented the tap used to advance between levels from carrying movement, aiming, or firing into the newly loaded level (Android version).
- Ships are now hidden until their initial dispatch to their first location, eliminating player ability to shoot them while hovering in the sky awaiting deployment
2026-Sep-07: Android and PC version 1.1.0 released
- Display and controls
- Fullscreen is now the default for new installations; saved display preferences are preserved
- Added ALT+ENTER to switch between fullscreen and windowed mode, with support for both left and right Alt
- Fixed main-menu mouse targeting and layout scaling after resizing or maximizing the window
- Escape now pauses the game and opens the main menu, like M
- Press Escape again from the main menu to resume the active game, including Wave Attack
- Holding Escape does not repeatedly switch screens, and Escape no longer closes the application. Use Quit from the menu to exit
- Updated the in-game controls instructions
- Startup and presentation
- Replaced the bright white startup screen with a black background while assets load
- Gameplay and performance
- Fixed Wave Attack incorrectly reaching the campaign ending after wave 9, allowing progression through all 50 waves
- Reduced repeated bullet collision checks against enemies
- Optimized terrain updates, minimap drawing, and animal counting using indexed block lists
- Terrain rendering
- Fixed mismatched ground and water corners between adjacent tiles
- Kept animated terrain heights consistent across each frame and as the visible area moves
- Extended cube sides and restored missing faces to close gaps between blocks at different heights
- Audio and branding
- Music now defaults to off for new players; saved preferences are preserved
- Updated the website text from n0rad.com to majgaz.com
- Added the Majgaz company-logo intro with softly faded oval edges, a deer-snort sound, and a smooth fade before the main menu
Older Changes
2025-Dec-30: Android and PC version 1.0 released
- New second enemy ship type added.
- Wave attack tunnel background now stops moving when paused.
2025-Dec-11: Android and PC version 0.0.44 released (PC version number 0.0.43 skipped)
- Created new "Wave Attack" play mode:
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- Contains 50 levels with randomly generated properties, lighting, and landscape.
- UAPs get more aggressive and numerous as you go from one level to the next.
- The landscape is a little smaller making the gameplay faster.
- The background/encapsulating the gameplay area is a giant 3d moving tunnel.
- Quaddie now explodes on death.
- UAPs now flash white on damage.
- Heightened UAPs alarm zone.
- Reduced maximum UAP bullet speed on levels where it was going through the player without causing damage.
- Lowered default music volume 10%.
- Reduced title screen menu item font size to fit PC version 1024x768 windowed resolution.
- PC only: Adjusted placement of Quaddie to coordinate with screen resolution.
2025-Dec-06: New, optimized, device-specific APKs have been added for faster performance on Android.
- There is a Recommended 64-bit ARM (arm64-v8a) build that is marked as such.
- The Compatibility build is for older devices.
- There is a build for Chromebooks.
2025-Dec-04: Android version 0.0.43 released
- Adjusted placement of your character, Quaddie the Quad-copter drone, in 3D space so they are more visible in more resolutions.
2025-Dec-02: Android and PC version 0.0.42 released
- You are now Quaddie, the Quad-copter drone. This new 3d object is drawn at the user's location/center screen to represent the user. It has moving propellors, vibrates, and tilts accordingly when you move.
2025-Nov-27: Android and PC version 0.0.41 released
- UAPs now take multiple hits to destroy and have health bar.
- Player health restores 1 point every X # of game loops (around half a second) on easy mode.
- Revised levels 0-3 UAP and animal counts, tractor beam speeds, etc.
- Fixed lock-up bug on Pigs vs UFOs level 8.
- PC version: Added display preference to settings screen.
- PC version: Added full screen / windowed resolution switcher to settings screen.
2025-Nov-13: PC version 0.0.40 released
- Adjust window sizing behavior on startup to properly stretch to display.
2025-Nov-02: Android and PC version 0.0.39 released
- Adjust enemy difficulty on multiple levels to be more challenging.
- PC version: Fix settings menu showing same menu item twice after starting game.
2025-Oct-13: Android and PC version 0.0.38 released
- Added second explosion type to UAP that happens once in a while / less often than regular explosion.
- Made text scroller more legible by putting white duplicate of text behind black text and slowed slightly.
- Fix UAPs going underwater when animals running out, on level 7.
2025-Oct-03: Android and PC version 0.0.37 released
- Name revised to "n0rad: animal defense".
- Created new [last] Level 8 - Pigs vs UFOs 2, with multiple effects, falling [cube] blocks, jazzy background, ambient background audio.
- Added Frogs on Lily Pads to Level 7 - the water world with whales.
- Whales now move up and down with water.
- UAPs no longer move up and down with ground waving on level 0.
- Tweaks to UAP movement/beaming/animal slowfall, level loading optimizations, and more.
- Revised text scroller - removed plane and opacity behind text and made text wavier.
- Added frog 3d model and frog croak sound credits to attributions screen.
2025-Sep-20: Android and PC version 0.0.36 released
- Fix UAP projectiles being able to damage player multiple times.
2025-Sep-19: Android and PC version 0.0.35 released
- Improve UAP targeting of player.
- Increase water opacity and raindrop count on level 7.
- Tighten proximity requirement for UAP to beam up.
- Modify player hitbox to fix bullets passing through player.
- Fix UAP can fire while blowing up.
- Fix sine table so level 5 and 7 water no longer has seam.
- Level 5 (animals in boats) updates:
- Increase tractor beam power.
- Lower water ripple magnitude.
- Fix boats not waving up and down with water.
- Make boats rest on land when water sinks beneath it.
- Fill in fourth wall of boats.
2025-Sep-16: Android and PC version 0.0.34 released
- New Level 7, with Whales, and other new features!
- Level 3 having missing blocks, has been replaced with a new behavior. Now, blocks, even those with animals, randomly break loose and fall away.
- Changing level from settings menu is now available even while level is already in progress.
- Animals now slow-fall to ground instead of snapping to ground when UAP blown up.
- UAPs get closer to animal before beaming up, and UAP targeting of player improved.
- Improved level loading.
- Fixed screen sticking moving or firing when level stats screen displays.
- Android version: Fixed sound not starting on successive launches.
- PC version: Created installers for Windows Java and no-java packages.
2025-Aug-29: Android and PC version 0.0.33 "When Pigs Fly" / "Pigs VS UFOs" released
- Created new level 6, with flying pigs that shoot the UAPs
- New settings screen item lets you start at any level previously beaten
- Fixed UAPs sometimes idle when animals still available
- Fixed UAP explosion lighting bug
- Made loading screen randomly choose between showing cow, pig, sheep, or chicken
- Revised levels 3, 4, and 5
2025-Aug-11: Android version 0.0.32 released (PC version update pending)
- Fixed level reset to 0 after level 4 is beat; level 5 is now accessible.
- Reduced # of animals on level 3 and 5, animals and squids on level 4 and added two UAPs.
2025-July-24: PC (Windows and Linux) version 0.0.31 released
- Integrated all updates that had been made to the Android version up to 0.0.31 and upped the version number to match
2025-July-21: Android version 0.0.31 released
- Created new level, 5, with water, and animals in boats!
- Music now pause/resumes when game is paused/resumed
- Added music to level 3 (and the new level 5), bringing total package size up ~8 MB
2025-July-17: Android version 0.0.30 released
- New "Freeze" power-up and sound effect created
- Made health power-up play sound
- Slightly reduced terrain height variation on level 2
2025-July-16: Android version 0.0.29 released
- Slow down text scroller
- Add outline to text on end-of-level stats screen - text was hard to see on level 4 stats screen
- Fixed main menu items not animating when you hold down on them
- Fix not being able to still shoot after the game ends
2025-July-15: Android version 0.0.28 released
- Add new level 4 with some brand new features
- Make text scroller look like plane pulling a banner
- Further integrate text size setting
- and many other efficiency improvements
2025-July-09: Android version 0.0.27 released - Menu button now requires only one tap and has outline. New setting for in-game text size.
2025-July-09: Android version 0.0.26 released - Tightened up settings menu to display properly on more devices.
2025-July-08: PC version 0.0.23, Android version 0.0.25 released - Added New screen "How to Play" to Main Menu options. 0.0.24 was code re-organization.
2025-July-07: Seeking testers for Google Play Closed Testing phase
2025-July-06: n0rad 0.0.23 for Android released
- Fixed "Invert Tilt" setting applying inversely
- Changed music player to appropriate Android equivalent, fixing crash/freeze during level 3 music loading
2025-July-02: n0rad beta 0.0.22 released - PC & Android: Fix 3rd and 4th levels UAPs too fast
2025-July-01: n0rad beta 0.0.21 released for PC and Android platforms
- Android version: Raise Target Android API level to 35
- PC & Android: Removed power-ups main menu item
- PC & Android: Fix Invert Tilt setting not loading on start
- PC & Android: Change player bullet from spinning textured cube to sphere inside translucent sphere
- PC version: Hooked up Invert movement and Invert tilt settings, fixed Quit button full region not clickable
2025-June-30: n0rad beta 0.0.19 released for current platforms, and new Android version released!
2025-June-12: n0rad beta 0.0.12 made public on itch.io, in state "In Development"